Badminton School

Computer Science

At Badminton, the computing department delivers a vibrant and forward-thinking curriculum that blends the best of computing and ICT. From the very start, pupils get hands-on with exciting software like Scratch and Kodu, learning core coding principles through the creation of their own games. As they progress, they transition to powerful, industry-relevant programming languages such as Python, applying their skills to solve real-world challenges. 

Alongside programming, pupils develop their digital creativity and technical abilities using tools like Inkscape, GIMP, and Visual Studio Code. They design websites, edit images, and explore the possibilities of vector graphics. Traditional ICT skills, such as spreadsheets and presentations, are also covered, ensuring a well-rounded computing education. 

Our curriculum stays current, using topical, real-life scenarios to make learning relevant and engaging. Pupils are also taught to be responsible digital citizens—learning not just how to use technology, but how to use it wisely. 

Beyond the classroom, the computing suite is buzzing with activity. Clubs and societies thrive here, including our popular Digital Explorers Club, where pupils experiment with code, develop projects, and share their ideas in a collaborative environment.  

GCSE Computer Science 

At GCSE level, pupils deepen their understanding of how computers work—from hardware and data storage to networks and communication. Alongside theory, they follow a structured Python programming course, allowing them to build independence and confidence in coding. 

The course places strong emphasis on problem-solving and algorithmic thinking, providing an ideal platform for those with mathematical or logical strengths to apply their skills in meaningful, practical ways. 

A Level Computer Science 

In the Sixth Form, pupils take their knowledge to the next level—exploring computer architecture, relational databases, and advanced pathfinding algorithms. They also undertake an independent software development project, guided by agile development principles, mirroring real-world industry practices. 

This project-based learning prepares pupils not only for further study in Computer Science but also for the collaborative, adaptive nature of modern tech careers.